

Still chipping away at what can be done with FO4Edit and Nifskope. However, if everyone feels the following is enough to try out, I will consider it. It will need GECK before that is possible unless scripting can be cracked early. I've already made progress below but I don't feel its made enough progress before uploading to Nexus as I really want to create most of the functionality in an alpha state before its ready. Most likely there will be spoilers in the thread as well, so you've been warned! Obviously this will contain spoilers if you have not completed the Brotherhood storyline (and if you haven't, shame on you because the Institute, Railroad, and Minutemen have nothing on the BOS).


These adjustments will also provide additional gameplay when making them your enemy. The results are the Brotherhood Overhaul.īrotherhood Overhaul will revamp the Brotherhood Of Steel to provide more functionality for their faction both during and after their main quest is complete. Considering I have gone the Brotherhood route twice, I wanted to focus on overhauling their faction first, while providing benefits for anyone playing as the other factions. So after playing the game, I came to the conclusion that the Brotherhood (and frankly all factions) can have a lot more defined for them both during and after the main quest. Production/Team Document (anyone can view):
